Usage: Works on "misss_fast_skin_maya" shader type only. Shader(s) must have a word "Main" in their name(s) like "sssFaceMain_SHD". Select the shader(s) from the list of skin shaders and also select the passes which you wanted to render out from that shader(s). Hit the create button to create aov's. This script will create a common aov's... Continue Reading →
Understanding Subsurface Scattering – part 1
Understanding SSS is very difficult in terms of calculating physically, but its very simple by its definition. Lets take an example of human skin, which is the best example to study and understand the simulating appearance of skin which is dominated by SSS. So first of all lets try to understand the basics of light... Continue Reading →